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In early modern English superstition, a familiar spirit, imp, or familiar (from Middle English familiar, related to family) is an animal-shaped spirit who serves for witchery, a demon or other magician-related subjects. Familiars were imagined to serve their owners as domestic servants, farmhands, spies, and companions, in addition to helping bewitch enemies. These spirits were also said to inspire artists and writers (compare Muse).
Familiars are considered an identifying characteristic of early modern English witchcraft, and serve as one feature setting it apart from continental or New World witchcrafts.
The most common species identified as familiars are cats ( particularly black cats), owls, dogs, and sometimes frogs, toads, crows, lynx, snakes or hares. In later cases, familiars moved to more ethereal forms, often taking the shape of a "black man" (some claim a relation to Shadow People) thought to be representative of Satan.
Familiars are generally animals. They usually have some magical power or are simply there to advance the story. Dangerous familiars are in the forms of weasels, puppies, and toads.[2] Familiars were also animals or birds that sucked witch’s blood.
On the eastern side of England, in places like Suffolk familiars are said to be more common. Eastern familiars were cats, ferrets, mice, moles, toads, and dogs. Familiars sucked blood and were known to eat bread, raw meat, and drink milk.
Each Familiar grants special abilities to the chosen ones they visit. The first visit often occurs during childhood (between 4 and 6 years old). Each Familiar has a special power inherent to it and it is often difficult to know and learn the powers they offer as a gift.
E A PAZI SAD ono što tu nepiše, je da je Fammiliar i u navedenoj igrici... HoMaM III
E a pazi i sad... Nemrem vjerovat da niste čuli za duhove koji štite početnike.....